Grand Theft Auto VI

Grand Theft Auto VI

Grand Theft Auto VI is Rockstar Games’ open-world action-adventure set in the state of Leonida, built around a dual-protagonist crime story (Jason and Lucia) and dated for November 19, 2026 on PS5 and Xbox Series X|S. The key shopping value here is separating what’s confirmed from what’s rumor: setting, protagonists, target platforms, and the release date are the concrete pillars.

In identity, Rockstar frames it as “Vice City and beyond,” with official character framing leaning toward a grounded criminal partnership. That’s an easy way to understand what changes versus GTA V’s three-protagonist structure without inventing unconfirmed feature lists.

Content scope remains unconfirmed in the ways buyers care about most (campaign length, online plan, post-launch content). The responsible approach is to watch for the close-to-launch marketing ramp—when real gameplay detail drops typically begin.

As of February 2026, there is no Metacritic/OpenCritic aggregate because there is no review build. What is actionable is the date and platform target, which is enough to plan your hardware cycle—or decide to wait for any future PC announcement if that’s your ecosystem.

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