
If Grace Ashcroft’s campaign in Resident Evil: Requiem has you cowering in corners and flinching at every rustle, Leon S. Kennedy’s episodes are an entirely different game. Leon’s return to the ruins of Raccoon City is explosive, fast-paced action at its best – a direct spiritual heir to RE4.
But the local mutants are faster, stronger, and more aggressive than ever. Your starting pistol will last roughly 30 minutes. This spoiler-light guide will show you exactly where to find the best weapons in your first 2–3 hours and how to invest your upgrade resources for maximum return.
Leon starts with a basic loadout: the SG-09 R pistol and a combat knife. That will carry you through the first 15 minutes – until you reach the Village Square. Your first serious upgrade is available within 40 minutes of starting the game.
| Weapon | Type | Location | Why Get It Early? |
|---|---|---|---|
| SG-09 R | Pistol | Leon’s starting weapon | Reliable at range. First candidate for a merchant upgrade – firepower and reload speed pay off immediately. |
| W-870 Tactical | Shotgun | Ruined Police Outpost – weapon locker in the main hall. Use the Officer Keycard found in the guard tent out back. | Devastating at close range. Clears groups and staggers mini-bosses. Must-have for the Village siege. |
| Tactical Survival Knife | Knife | Guaranteed drop after defeating the first major enemy – The Butcher in the alleys before the sewers. | Three times more durable than the starter knife. The Parry mechanic from RE4 Remake returns – keep this repaired. |
💡 Pro Tip: Pick up the W-870 before the final wave of the Village siege – it will save you against group rushes and make the first mini-boss encounter far more manageable.

Leon frequently faces new types of infected that lunge and attack in packs. In those situations, fire rate matters more than raw damage per shot. The LE-5 staggers enemies with ease, giving Leon the opening to land his signature spinning heel kick.
📍 Where to find: “BSAA Evacuation Convoy” – a large open area with abandoned military vehicles, accessed after the Police Outpost. Solve the electrical panel puzzle on the side of an armored truck (reroute power until all three switches turn green).
The starting pistol lacks the stopping power needed against armored enemies and mutants with growths. The M1911 fixes that: high damage, excellent critical headshot chance, and when paired with a laser sight from the merchant it becomes a pocket sniper rifle.
📍 Where to find: Jack’s Bar (a nod to longtime series fans) – a large safe in the owner’s office on the 2nd floor. The code is not given directly. Head downstairs, find a faded photograph on the bar counter – the founding year of the establishment is the combination. Note: the numbers appear to be randomized per playthrough, so check in-game.
If there’s one weapon worth going out of your way for, it’s the Red 9. Highest damage among all pistols, excellent accuracy, and the strongest upgrade potential at the merchant. Once you have it, you’ll never look at the SG-09 R again.
📍 Where to find: Mural Cave area in Chapter 4 – take the boat to the sunken ship, blue chest on the stern. Roughly ~2 hours into the game.
| Weapon | Type | Location | Key Advantage |
|---|---|---|---|
| LE-5 “Nightbird” | SMG | BSAA Evacuation Convoy – armored truck (electrical panel puzzle) | High fire rate. Staggers enemies perfectly for Leon’s heel kick follow-up. |
| M1911 “Raccoon Custom” | Magnum Pistol | Jack’s Bar – 2nd floor safe (code = founding year on bar photo) | Pierces armored enemies. High crit headshot chance. Laser sight turns it into a pocket sniper. |
| Red 9 | Premium Pistol | Mural Cave – sunken ship, blue chest on stern (Chapter 4) | Best pistol in the game. Highest damage and accuracy. Permanently replaces SG-09 R. |
💡 Pro Tip: Red 9 is your absolute priority. The moment you find it, head straight to the merchant and invest your resources in its Firepower upgrade first.
Don’t pour all your early resources into fully upgrading the SG-09 R – the investment is partially wasted once you find better weapons. Follow this priority order instead:
| Priority | What to Upgrade | Reasoning |
|---|---|---|
| 1 | W-870 Firepower | The shotgun is your main weapon for the first 2 hours. Damage returns instantly. |
| 2 | SG-09 R Reload Speed | Speeds up combat rhythm until you acquire the M1911. |
| 3 | M1911 Firepower (after finding it) | Highest ROI among all pistols in the early game. |
| 4 | Knife Durability at the merchant | Your knife breaks at the worst possible moment – repair is non-negotiable. |
💡 Pro Tip: Collect Spinels for the Punisher pistol by shooting Blue Medallions in buildings during Chapters 1–2. The Punisher penetrates multiple enemies in a line – ideal for tight groups of Ganados.

With this arsenal, Leon’s first hours transform from chaotic scrambling into controlled, rhythmic combat. Resident Evil: Requiem is a true evolution of the genre – every bullet and every peseta count. Collect treasures, keep your knife in good shape, and save your heavy firepower for mandatory encounters.
What’s your favorite weapon in the Resident Evil universe? Are you a classic shotgun fan or do you swear by Magnum precision? Share your finds and first impressions in the comments!






